I’m a Technical Motion Designer from Germany. I like to solve problems and create art in unintended ways. My work is often based around programs and using them in creative ways.
I don’t want to restrict myself to a specific medium, as I like to work analogue and digital. Movies, VR, games – it doesn’t matter. The most important thing is, that it’s something new and fascinating.
Currently I’m focused on real-time & interactive work. As a side project Pascal and I are developing a real-time visual program called Fragments of a Dream. We recently hosted an art exhibition featuring three interactive installations and a performance in the evening. More on that soon!
Besides all the creative stuff, I like to do sports, cycle, pet dogs and play videogames.
Let’s have a chat at
You can collaborate with me on
- Real-time & Interactive Projects: Touch tables, installations, XR & mobile games. I like them all.
- Educational Content: Explainers, seminars or workshops - I really enjoy teaching.
- Short Films and Movies: Motion Design and abstract things.
- Experimental Tech Projects: 3d printing, machine learning - what a time to be alive.
- 3d Advertisements: Building technical setups and solutions for simulations and animations, as well as building tools for artists.
Programs I really like
- Houdini
- TouchDesigner
- Unreal Engine
- After Effects (sadly Adobe has been dropping the ball lately)
Where I place myself
I see myself as a generalist to the core. I’d consider myself at the intersection between art and programming. Exploring different topics and learning is my main interest. This website is an attempt to put that mindset out there. If you want to know more check out my train of thought!
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